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基本元件
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| 1. 立方體 | |
#VRML V2.0 utf8
Shape {
geometry Box{}
}
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| 2. 將立方體左移 | |
#VRML V2.0 utf8
Transform {
translation -3 0 0
children [
Shape {
geometry Box{}
}
]
}
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| 3. 二個立方體 | |
#VRML V2.0 utf8
Transform {
translation -3 0 0
children [
Shape {
geometry Box{}
}
]
}
Transform {
translation 3 0 0
children [
Shape {
geometry Box{}
}
]
}
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